return retval;
}
+static void listener_cleanup(void *ptr)
+{
+ ustcomm_fini_app(&ustcomm_app, 0);
+}
+
void *listener_main(void *p)
{
int result;
DBG("LISTENER");
+ pthread_cleanup_push(listener_cleanup, NULL);
+
for(;;) {
char trace_name[] = "auto";
char trace_type[] = "ustrelay";
next_cmd:
free(recvbuf);
}
+
+ pthread_cleanup_pop(1);
}
volatile sig_atomic_t have_listener = 0;
+#ifndef USE_CLONE
+static pthread_t listener_thread;
+#endif
void create_listener(void)
{
#ifdef USE_CLONE
static char listener_stack[16384];
int result;
-#else
- pthread_t thread;
#endif
if(have_listener) {
}
#else
- pthread_create(&thread, NULL, listener_main, NULL);
+ pthread_create(&listener_thread, NULL, listener_main, NULL);
#endif
have_listener = 1;
return result;
}
+static void stop_listener()
+{
+ int result;
+
+ result = pthread_cancel(listener_thread);
+ if(result == -1) {
+ PERROR("pthread_cancel");
+ }
+ result = pthread_join(listener_thread, NULL);
+ if(result == -1) {
+ PERROR("pthread_join");
+ }
+}
+
/* This destructor keeps the process alive for a few seconds in order
* to leave time to ustd to connect to its buffers. This is necessary
* for programs whose execution is very short. It is also useful in all
destroy_traces();
- ustcomm_fini_app(&ustcomm_app, 0);
+ /* Ask the listener to stop and clean up. */
+ stop_listener();
}
void ust_potential_exec(void)