+++ /dev/null
-#define __printf(a,b) __attribute__((format(printf,a,b)))
-
-#define likely(x) __builtin_expect(!!(x), 1)
-#define unlikely(x) __builtin_expect(!!(x), 0)
-
-#define notrace __attribute__((no_instrument_function))
+++ /dev/null
-#ifndef _LINUX_LIST_H
-#define _LINUX_LIST_H
-
-#include <linux/stddef.h>
-#include <linux/poison.h>
-#include <linux/prefetch.h>
-#include <asm/system.h>
-
-/*
- * Simple doubly linked list implementation.
- *
- * Some of the internal functions ("__xxx") are useful when
- * manipulating whole lists rather than single entries, as
- * sometimes we already know the next/prev entries and we can
- * generate better code by using them directly rather than
- * using the generic single-entry routines.
- */
-
-struct list_head {
- struct list_head *next, *prev;
-};
-
-#define LIST_HEAD_INIT(name) { &(name), &(name) }
-
-#define LIST_HEAD(name) \
- struct list_head name = LIST_HEAD_INIT(name)
-
-static inline void INIT_LIST_HEAD(struct list_head *list)
-{
- list->next = list;
- list->prev = list;
-}
-
-/*
- * Insert a new entry between two known consecutive entries.
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-#ifndef CONFIG_DEBUG_LIST
-static inline void __list_add(struct list_head *new,
- struct list_head *prev,
- struct list_head *next)
-{
- next->prev = new;
- new->next = next;
- new->prev = prev;
- prev->next = new;
-}
-#else
-extern void __list_add(struct list_head *new,
- struct list_head *prev,
- struct list_head *next);
-#endif
-
-/**
- * list_add - add a new entry
- * @new: new entry to be added
- * @head: list head to add it after
- *
- * Insert a new entry after the specified head.
- * This is good for implementing stacks.
- */
-static inline void list_add(struct list_head *new, struct list_head *head)
-{
- __list_add(new, head, head->next);
-}
-
-
-/**
- * list_add_tail - add a new entry
- * @new: new entry to be added
- * @head: list head to add it before
- *
- * Insert a new entry before the specified head.
- * This is useful for implementing queues.
- */
-static inline void list_add_tail(struct list_head *new, struct list_head *head)
-{
- __list_add(new, head->prev, head);
-}
-
-/*
- * Delete a list entry by making the prev/next entries
- * point to each other.
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-static inline void __list_del(struct list_head * prev, struct list_head * next)
-{
- next->prev = prev;
- prev->next = next;
-}
-
-/**
- * list_del - deletes entry from list.
- * @entry: the element to delete from the list.
- * Note: list_empty() on entry does not return true after this, the entry is
- * in an undefined state.
- */
-#ifndef CONFIG_DEBUG_LIST
-static inline void list_del(struct list_head *entry)
-{
- __list_del(entry->prev, entry->next);
- entry->next = LIST_POISON1;
- entry->prev = LIST_POISON2;
-}
-#else
-extern void list_del(struct list_head *entry);
-#endif
-
-/**
- * list_replace - replace old entry by new one
- * @old : the element to be replaced
- * @new : the new element to insert
- *
- * If @old was empty, it will be overwritten.
- */
-static inline void list_replace(struct list_head *old,
- struct list_head *new)
-{
- new->next = old->next;
- new->next->prev = new;
- new->prev = old->prev;
- new->prev->next = new;
-}
-
-static inline void list_replace_init(struct list_head *old,
- struct list_head *new)
-{
- list_replace(old, new);
- INIT_LIST_HEAD(old);
-}
-
-/**
- * list_del_init - deletes entry from list and reinitialize it.
- * @entry: the element to delete from the list.
- */
-static inline void list_del_init(struct list_head *entry)
-{
- __list_del(entry->prev, entry->next);
- INIT_LIST_HEAD(entry);
-}
-
-/**
- * list_move - delete from one list and add as another's head
- * @list: the entry to move
- * @head: the head that will precede our entry
- */
-static inline void list_move(struct list_head *list, struct list_head *head)
-{
- __list_del(list->prev, list->next);
- list_add(list, head);
-}
-
-/**
- * list_move_tail - delete from one list and add as another's tail
- * @list: the entry to move
- * @head: the head that will follow our entry
- */
-static inline void list_move_tail(struct list_head *list,
- struct list_head *head)
-{
- __list_del(list->prev, list->next);
- list_add_tail(list, head);
-}
-
-/**
- * list_is_last - tests whether @list is the last entry in list @head
- * @list: the entry to test
- * @head: the head of the list
- */
-static inline int list_is_last(const struct list_head *list,
- const struct list_head *head)
-{
- return list->next == head;
-}
-
-/**
- * list_empty - tests whether a list is empty
- * @head: the list to test.
- */
-static inline int list_empty(const struct list_head *head)
-{
- return head->next == head;
-}
-
-/**
- * list_empty_careful - tests whether a list is empty and not being modified
- * @head: the list to test
- *
- * Description:
- * tests whether a list is empty _and_ checks that no other CPU might be
- * in the process of modifying either member (next or prev)
- *
- * NOTE: using list_empty_careful() without synchronization
- * can only be safe if the only activity that can happen
- * to the list entry is list_del_init(). Eg. it cannot be used
- * if another CPU could re-list_add() it.
- */
-static inline int list_empty_careful(const struct list_head *head)
-{
- struct list_head *next = head->next;
- return (next == head) && (next == head->prev);
-}
-
-/**
- * list_is_singular - tests whether a list has just one entry.
- * @head: the list to test.
- */
-static inline int list_is_singular(const struct list_head *head)
-{
- return !list_empty(head) && (head->next == head->prev);
-}
-
-static inline void __list_cut_position(struct list_head *list,
- struct list_head *head, struct list_head *entry)
-{
- struct list_head *new_first = entry->next;
- list->next = head->next;
- list->next->prev = list;
- list->prev = entry;
- entry->next = list;
- head->next = new_first;
- new_first->prev = head;
-}
-
-/**
- * list_cut_position - cut a list into two
- * @list: a new list to add all removed entries
- * @head: a list with entries
- * @entry: an entry within head, could be the head itself
- * and if so we won't cut the list
- *
- * This helper moves the initial part of @head, up to and
- * including @entry, from @head to @list. You should
- * pass on @entry an element you know is on @head. @list
- * should be an empty list or a list you do not care about
- * losing its data.
- *
- */
-static inline void list_cut_position(struct list_head *list,
- struct list_head *head, struct list_head *entry)
-{
- if (list_empty(head))
- return;
- if (list_is_singular(head) &&
- (head->next != entry && head != entry))
- return;
- if (entry == head)
- INIT_LIST_HEAD(list);
- else
- __list_cut_position(list, head, entry);
-}
-
-static inline void __list_splice(const struct list_head *list,
- struct list_head *prev,
- struct list_head *next)
-{
- struct list_head *first = list->next;
- struct list_head *last = list->prev;
-
- first->prev = prev;
- prev->next = first;
-
- last->next = next;
- next->prev = last;
-}
-
-/**
- * list_splice - join two lists, this is designed for stacks
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- */
-static inline void list_splice(const struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list))
- __list_splice(list, head, head->next);
-}
-
-/**
- * list_splice_tail - join two lists, each list being a queue
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- */
-static inline void list_splice_tail(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list))
- __list_splice(list, head->prev, head);
-}
-
-/**
- * list_splice_init - join two lists and reinitialise the emptied list.
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- *
- * The list at @list is reinitialised
- */
-static inline void list_splice_init(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list)) {
- __list_splice(list, head, head->next);
- INIT_LIST_HEAD(list);
- }
-}
-
-/**
- * list_splice_tail_init - join two lists and reinitialise the emptied list
- * @list: the new list to add.
- * @head: the place to add it in the first list.
- *
- * Each of the lists is a queue.
- * The list at @list is reinitialised
- */
-static inline void list_splice_tail_init(struct list_head *list,
- struct list_head *head)
-{
- if (!list_empty(list)) {
- __list_splice(list, head->prev, head);
- INIT_LIST_HEAD(list);
- }
-}
-
-/**
- * list_entry - get the struct for this entry
- * @ptr: the &struct list_head pointer.
- * @type: the type of the struct this is embedded in.
- * @member: the name of the list_struct within the struct.
- */
-#define list_entry(ptr, type, member) \
- container_of(ptr, type, member)
-
-/**
- * list_first_entry - get the first element from a list
- * @ptr: the list head to take the element from.
- * @type: the type of the struct this is embedded in.
- * @member: the name of the list_struct within the struct.
- *
- * Note, that list is expected to be not empty.
- */
-#define list_first_entry(ptr, type, member) \
- list_entry((ptr)->next, type, member)
-
-/**
- * list_for_each - iterate over a list
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- */
-#define list_for_each(pos, head) \
- for (pos = (head)->next; prefetch(pos->next), pos != (head); \
- pos = pos->next)
-
-/**
- * __list_for_each - iterate over a list
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- *
- * This variant differs from list_for_each() in that it's the
- * simplest possible list iteration code, no prefetching is done.
- * Use this for code that knows the list to be very short (empty
- * or 1 entry) most of the time.
- */
-#define __list_for_each(pos, head) \
- for (pos = (head)->next; pos != (head); pos = pos->next)
-
-/**
- * list_for_each_prev - iterate over a list backwards
- * @pos: the &struct list_head to use as a loop cursor.
- * @head: the head for your list.
- */
-#define list_for_each_prev(pos, head) \
- for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
- pos = pos->prev)
-
-/**
- * list_for_each_safe - iterate over a list safe against removal of list entry
- * @pos: the &struct list_head to use as a loop cursor.
- * @n: another &struct list_head to use as temporary storage
- * @head: the head for your list.
- */
-#define list_for_each_safe(pos, n, head) \
- for (pos = (head)->next, n = pos->next; pos != (head); \
- pos = n, n = pos->next)
-
-/**
- * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
- * @pos: the &struct list_head to use as a loop cursor.
- * @n: another &struct list_head to use as temporary storage
- * @head: the head for your list.
- */
-#define list_for_each_prev_safe(pos, n, head) \
- for (pos = (head)->prev, n = pos->prev; \
- prefetch(pos->prev), pos != (head); \
- pos = n, n = pos->prev)
-
-/**
- * list_for_each_entry - iterate over list of given type
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry(pos, head, member) \
- for (pos = list_entry((head)->next, typeof(*pos), member); \
- prefetch(pos->member.next), &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_reverse - iterate backwards over list of given type.
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry_reverse(pos, head, member) \
- for (pos = list_entry((head)->prev, typeof(*pos), member); \
- prefetch(pos->member.prev), &pos->member != (head); \
- pos = list_entry(pos->member.prev, typeof(*pos), member))
-
-/**
- * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
- * @pos: the type * to use as a start point
- * @head: the head of the list
- * @member: the name of the list_struct within the struct.
- *
- * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
- */
-#define list_prepare_entry(pos, head, member) \
- ((pos) ? : list_entry(head, typeof(*pos), member))
-
-/**
- * list_for_each_entry_continue - continue iteration over list of given type
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Continue to iterate over list of given type, continuing after
- * the current position.
- */
-#define list_for_each_entry_continue(pos, head, member) \
- for (pos = list_entry(pos->member.next, typeof(*pos), member); \
- prefetch(pos->member.next), &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_continue_reverse - iterate backwards from the given point
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Start to iterate over list of given type backwards, continuing after
- * the current position.
- */
-#define list_for_each_entry_continue_reverse(pos, head, member) \
- for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
- prefetch(pos->member.prev), &pos->member != (head); \
- pos = list_entry(pos->member.prev, typeof(*pos), member))
-
-/**
- * list_for_each_entry_from - iterate over list of given type from the current point
- * @pos: the type * to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type, continuing from current position.
- */
-#define list_for_each_entry_from(pos, head, member) \
- for (; prefetch(pos->member.next), &pos->member != (head); \
- pos = list_entry(pos->member.next, typeof(*pos), member))
-
-/**
- * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- */
-#define list_for_each_entry_safe(pos, n, head, member) \
- for (pos = list_entry((head)->next, typeof(*pos), member), \
- n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_continue
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type, continuing after current point,
- * safe against removal of list entry.
- */
-#define list_for_each_entry_safe_continue(pos, n, head, member) \
- for (pos = list_entry(pos->member.next, typeof(*pos), member), \
- n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_from
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate over list of given type from current point, safe against
- * removal of list entry.
- */
-#define list_for_each_entry_safe_from(pos, n, head, member) \
- for (n = list_entry(pos->member.next, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.next, typeof(*n), member))
-
-/**
- * list_for_each_entry_safe_reverse
- * @pos: the type * to use as a loop cursor.
- * @n: another type * to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the list_struct within the struct.
- *
- * Iterate backwards over list of given type, safe against removal
- * of list entry.
- */
-#define list_for_each_entry_safe_reverse(pos, n, head, member) \
- for (pos = list_entry((head)->prev, typeof(*pos), member), \
- n = list_entry(pos->member.prev, typeof(*pos), member); \
- &pos->member != (head); \
- pos = n, n = list_entry(n->member.prev, typeof(*n), member))
-
-/*
- * Double linked lists with a single pointer list head.
- * Mostly useful for hash tables where the two pointer list head is
- * too wasteful.
- * You lose the ability to access the tail in O(1).
- */
-
-struct hlist_head {
- struct hlist_node *first;
-};
-
-struct hlist_node {
- struct hlist_node *next, **pprev;
-};
-
-#define HLIST_HEAD_INIT { .first = NULL }
-#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
-#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
-static inline void INIT_HLIST_NODE(struct hlist_node *h)
-{
- h->next = NULL;
- h->pprev = NULL;
-}
-
-static inline int hlist_unhashed(const struct hlist_node *h)
-{
- return !h->pprev;
-}
-
-static inline int hlist_empty(const struct hlist_head *h)
-{
- return !h->first;
-}
-
-static inline void __hlist_del(struct hlist_node *n)
-{
- struct hlist_node *next = n->next;
- struct hlist_node **pprev = n->pprev;
- *pprev = next;
- if (next)
- next->pprev = pprev;
-}
-
-static inline void hlist_del(struct hlist_node *n)
-{
- __hlist_del(n);
- n->next = LIST_POISON1;
- n->pprev = LIST_POISON2;
-}
-
-static inline void hlist_del_init(struct hlist_node *n)
-{
- if (!hlist_unhashed(n)) {
- __hlist_del(n);
- INIT_HLIST_NODE(n);
- }
-}
-
-static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
-{
- struct hlist_node *first = h->first;
- n->next = first;
- if (first)
- first->pprev = &n->next;
- h->first = n;
- n->pprev = &h->first;
-}
-
-/* next must be != NULL */
-static inline void hlist_add_before(struct hlist_node *n,
- struct hlist_node *next)
-{
- n->pprev = next->pprev;
- n->next = next;
- next->pprev = &n->next;
- *(n->pprev) = n;
-}
-
-static inline void hlist_add_after(struct hlist_node *n,
- struct hlist_node *next)
-{
- next->next = n->next;
- n->next = next;
- next->pprev = &n->next;
-
- if(next->next)
- next->next->pprev = &next->next;
-}
-
-/*
- * Move a list from one list head to another. Fixup the pprev
- * reference of the first entry if it exists.
- */
-static inline void hlist_move_list(struct hlist_head *old,
- struct hlist_head *new)
-{
- new->first = old->first;
- if (new->first)
- new->first->pprev = &new->first;
- old->first = NULL;
-}
-
-#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
-
-#define hlist_for_each(pos, head) \
- for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
- pos = pos->next)
-
-#define hlist_for_each_safe(pos, n, head) \
- for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
- pos = n)
-
-/**
- * hlist_for_each_entry - iterate over list of given type
- * @tpos: the type * to use as a loop cursor.
- * @pos: the &struct hlist_node to use as a loop cursor.
- * @head: the head for your list.
- * @member: the name of the hlist_node within the struct.
- */
-#define hlist_for_each_entry(tpos, pos, head, member) \
- for (pos = (head)->first; \
- pos && ({ prefetch(pos->next); 1;}) && \
- ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
- pos = pos->next)
-
-/**
- * hlist_for_each_entry_continue - iterate over a hlist continuing after current point
- * @tpos: the type * to use as a loop cursor.
- * @pos: the &struct hlist_node to use as a loop cursor.
- * @member: the name of the hlist_node within the struct.
- */
-#define hlist_for_each_entry_continue(tpos, pos, member) \
- for (pos = (pos)->next; \
- pos && ({ prefetch(pos->next); 1;}) && \
- ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
- pos = pos->next)
-
-/**
- * hlist_for_each_entry_from - iterate over a hlist continuing from current point
- * @tpos: the type * to use as a loop cursor.
- * @pos: the &struct hlist_node to use as a loop cursor.
- * @member: the name of the hlist_node within the struct.
- */
-#define hlist_for_each_entry_from(tpos, pos, member) \
- for (; pos && ({ prefetch(pos->next); 1;}) && \
- ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
- pos = pos->next)
-
-/**
- * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
- * @tpos: the type * to use as a loop cursor.
- * @pos: the &struct hlist_node to use as a loop cursor.
- * @n: another &struct hlist_node to use as temporary storage
- * @head: the head for your list.
- * @member: the name of the hlist_node within the struct.
- */
-#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
- for (pos = (head)->first; \
- pos && ({ n = pos->next; 1; }) && \
- ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
- pos = n)
-
-#endif
+++ /dev/null
-#ifndef _LINUX_POISON_H
-#define _LINUX_POISON_H
-
-/********** include/linux/list.h **********/
-/*
- * These are non-NULL pointers that will result in page faults
- * under normal circumstances, used to verify that nobody uses
- * non-initialized list entries.
- */
-#define LIST_POISON1 ((void *) 0x00100100)
-#define LIST_POISON2 ((void *) 0x00200200)
-
-/********** include/linux/timer.h **********/
-/*
- * Magic number "tsta" to indicate a static timer initializer
- * for the object debugging code.
- */
-#define TIMER_ENTRY_STATIC ((void *) 0x74737461)
-
-/********** mm/slab.c **********/
-/*
- * Magic nums for obj red zoning.
- * Placed in the first word before and the first word after an obj.
- */
-#define RED_INACTIVE 0x09F911029D74E35BULL /* when obj is inactive */
-#define RED_ACTIVE 0xD84156C5635688C0ULL /* when obj is active */
-
-#define SLUB_RED_INACTIVE 0xbb
-#define SLUB_RED_ACTIVE 0xcc
-
-/* ...and for poisoning */
-#define POISON_INUSE 0x5a /* for use-uninitialised poisoning */
-#define POISON_FREE 0x6b /* for use-after-free poisoning */
-#define POISON_END 0xa5 /* end-byte of poisoning */
-
-/********** arch/$ARCH/mm/init.c **********/
-#define POISON_FREE_INITMEM 0xcc
-
-/********** arch/ia64/hp/common/sba_iommu.c **********/
-/*
- * arch/ia64/hp/common/sba_iommu.c uses a 16-byte poison string with a
- * value of "SBAIOMMU POISON\0" for spill-over poisoning.
- */
-
-/********** fs/jbd/journal.c **********/
-#define JBD_POISON_FREE 0x5b
-#define JBD2_POISON_FREE 0x5c
-
-/********** drivers/base/dmapool.c **********/
-#define POOL_POISON_FREED 0xa7 /* !inuse */
-#define POOL_POISON_ALLOCATED 0xa9 /* !initted */
-
-/********** drivers/atm/ **********/
-#define ATM_POISON_FREE 0x12
-#define ATM_POISON 0xdeadbeef
-
-/********** net/ **********/
-#define NEIGHBOR_DEAD 0xdeadbeef
-#define NETFILTER_LINK_POISON 0xdead57ac
-
-/********** kernel/mutexes **********/
-#define MUTEX_DEBUG_INIT 0x11
-#define MUTEX_DEBUG_FREE 0x22
-
-/********** Priority-Sifting Reader-Writer Locks **********/
-#define PSRWLOCK_DEBUG_INIT 0x33
-#define PSRWLOCK_DEBUG_FREE 0x44
-
-/********** security/ **********/
-#define KEY_DESTROY 0xbd
-
-/********** sound/oss/ **********/
-#define OSS_POISON_FREE 0xAB
-
-#endif
+++ /dev/null
-/*
- * Generic cache management functions. Everything is arch-specific,
- * but this header exists to make sure the defines/functions can be
- * used in a generic way.
- *
- * 2000-11-13 Arjan van de Ven <arjan@fenrus.demon.nl>
- *
- */
-
-#ifndef _LINUX_PREFETCH_H
-#define _LINUX_PREFETCH_H
-
-#include <linux/types.h>
-#include <asm/processor.h>
-#include <asm/cache.h>
-
-/*
- prefetch(x) attempts to pre-emptively get the memory pointed to
- by address "x" into the CPU L1 cache.
- prefetch(x) should not cause any kind of exception, prefetch(0) is
- specifically ok.
-
- prefetch() should be defined by the architecture, if not, the
- #define below provides a no-op define.
-
- There are 3 prefetch() macros:
-
- prefetch(x) - prefetches the cacheline at "x" for read
- prefetchw(x) - prefetches the cacheline at "x" for write
- spin_lock_prefetch(x) - prefetches the spinlock *x for taking
-
- there is also PREFETCH_STRIDE which is the architecure-prefered
- "lookahead" size for prefetching streamed operations.
-
-*/
-
-#ifndef ARCH_HAS_PREFETCH
-#define prefetch(x) __builtin_prefetch(x)
-#endif
-
-#ifndef ARCH_HAS_PREFETCHW
-#define prefetchw(x) __builtin_prefetch(x,1)
-#endif
-
-#ifndef ARCH_HAS_SPINLOCK_PREFETCH
-#define spin_lock_prefetch(x) prefetchw(x)
-#endif
-
-#ifndef PREFETCH_STRIDE
-#define PREFETCH_STRIDE (4*L1_CACHE_BYTES)
-#endif
-
-static inline void prefetch_range(void *addr, size_t len)
-{
-#ifdef ARCH_HAS_PREFETCH
- char *cp;
- char *end = addr + len;
-
- for (cp = addr; cp < end; cp += PREFETCH_STRIDE)
- prefetch(cp);
-#endif
-}
-
-#endif
--- /dev/null
+#define __printf(a,b) __attribute__((format(printf,a,b)))
+
+#define likely(x) __builtin_expect(!!(x), 1)
+#define unlikely(x) __builtin_expect(!!(x), 0)
+
+#define notrace __attribute__((no_instrument_function))
--- /dev/null
+#ifndef _LINUX_LIST_H
+#define _LINUX_LIST_H
+
+#include "stddef.h"
+#include "poison.h"
+#include "prefetch.h"
+//ust// #include <asm/system.h>
+
+/*
+ * Simple doubly linked list implementation.
+ *
+ * Some of the internal functions ("__xxx") are useful when
+ * manipulating whole lists rather than single entries, as
+ * sometimes we already know the next/prev entries and we can
+ * generate better code by using them directly rather than
+ * using the generic single-entry routines.
+ */
+
+struct list_head {
+ struct list_head *next, *prev;
+};
+
+#define LIST_HEAD_INIT(name) { &(name), &(name) }
+
+#define LIST_HEAD(name) \
+ struct list_head name = LIST_HEAD_INIT(name)
+
+static inline void INIT_LIST_HEAD(struct list_head *list)
+{
+ list->next = list;
+ list->prev = list;
+}
+
+/*
+ * Insert a new entry between two known consecutive entries.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void __list_add(struct list_head *new,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ next->prev = new;
+ new->next = next;
+ new->prev = prev;
+ prev->next = new;
+}
+#else
+extern void __list_add(struct list_head *new,
+ struct list_head *prev,
+ struct list_head *next);
+#endif
+
+/**
+ * list_add - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it after
+ *
+ * Insert a new entry after the specified head.
+ * This is good for implementing stacks.
+ */
+static inline void list_add(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head, head->next);
+}
+
+
+/**
+ * list_add_tail - add a new entry
+ * @new: new entry to be added
+ * @head: list head to add it before
+ *
+ * Insert a new entry before the specified head.
+ * This is useful for implementing queues.
+ */
+static inline void list_add_tail(struct list_head *new, struct list_head *head)
+{
+ __list_add(new, head->prev, head);
+}
+
+/*
+ * Delete a list entry by making the prev/next entries
+ * point to each other.
+ *
+ * This is only for internal list manipulation where we know
+ * the prev/next entries already!
+ */
+static inline void __list_del(struct list_head * prev, struct list_head * next)
+{
+ next->prev = prev;
+ prev->next = next;
+}
+
+/**
+ * list_del - deletes entry from list.
+ * @entry: the element to delete from the list.
+ * Note: list_empty() on entry does not return true after this, the entry is
+ * in an undefined state.
+ */
+#ifndef CONFIG_DEBUG_LIST
+static inline void list_del(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+ entry->next = LIST_POISON1;
+ entry->prev = LIST_POISON2;
+}
+#else
+extern void list_del(struct list_head *entry);
+#endif
+
+/**
+ * list_replace - replace old entry by new one
+ * @old : the element to be replaced
+ * @new : the new element to insert
+ *
+ * If @old was empty, it will be overwritten.
+ */
+static inline void list_replace(struct list_head *old,
+ struct list_head *new)
+{
+ new->next = old->next;
+ new->next->prev = new;
+ new->prev = old->prev;
+ new->prev->next = new;
+}
+
+static inline void list_replace_init(struct list_head *old,
+ struct list_head *new)
+{
+ list_replace(old, new);
+ INIT_LIST_HEAD(old);
+}
+
+/**
+ * list_del_init - deletes entry from list and reinitialize it.
+ * @entry: the element to delete from the list.
+ */
+static inline void list_del_init(struct list_head *entry)
+{
+ __list_del(entry->prev, entry->next);
+ INIT_LIST_HEAD(entry);
+}
+
+/**
+ * list_move - delete from one list and add as another's head
+ * @list: the entry to move
+ * @head: the head that will precede our entry
+ */
+static inline void list_move(struct list_head *list, struct list_head *head)
+{
+ __list_del(list->prev, list->next);
+ list_add(list, head);
+}
+
+/**
+ * list_move_tail - delete from one list and add as another's tail
+ * @list: the entry to move
+ * @head: the head that will follow our entry
+ */
+static inline void list_move_tail(struct list_head *list,
+ struct list_head *head)
+{
+ __list_del(list->prev, list->next);
+ list_add_tail(list, head);
+}
+
+/**
+ * list_is_last - tests whether @list is the last entry in list @head
+ * @list: the entry to test
+ * @head: the head of the list
+ */
+static inline int list_is_last(const struct list_head *list,
+ const struct list_head *head)
+{
+ return list->next == head;
+}
+
+/**
+ * list_empty - tests whether a list is empty
+ * @head: the list to test.
+ */
+static inline int list_empty(const struct list_head *head)
+{
+ return head->next == head;
+}
+
+/**
+ * list_empty_careful - tests whether a list is empty and not being modified
+ * @head: the list to test
+ *
+ * Description:
+ * tests whether a list is empty _and_ checks that no other CPU might be
+ * in the process of modifying either member (next or prev)
+ *
+ * NOTE: using list_empty_careful() without synchronization
+ * can only be safe if the only activity that can happen
+ * to the list entry is list_del_init(). Eg. it cannot be used
+ * if another CPU could re-list_add() it.
+ */
+static inline int list_empty_careful(const struct list_head *head)
+{
+ struct list_head *next = head->next;
+ return (next == head) && (next == head->prev);
+}
+
+/**
+ * list_is_singular - tests whether a list has just one entry.
+ * @head: the list to test.
+ */
+static inline int list_is_singular(const struct list_head *head)
+{
+ return !list_empty(head) && (head->next == head->prev);
+}
+
+static inline void __list_cut_position(struct list_head *list,
+ struct list_head *head, struct list_head *entry)
+{
+ struct list_head *new_first = entry->next;
+ list->next = head->next;
+ list->next->prev = list;
+ list->prev = entry;
+ entry->next = list;
+ head->next = new_first;
+ new_first->prev = head;
+}
+
+/**
+ * list_cut_position - cut a list into two
+ * @list: a new list to add all removed entries
+ * @head: a list with entries
+ * @entry: an entry within head, could be the head itself
+ * and if so we won't cut the list
+ *
+ * This helper moves the initial part of @head, up to and
+ * including @entry, from @head to @list. You should
+ * pass on @entry an element you know is on @head. @list
+ * should be an empty list or a list you do not care about
+ * losing its data.
+ *
+ */
+static inline void list_cut_position(struct list_head *list,
+ struct list_head *head, struct list_head *entry)
+{
+ if (list_empty(head))
+ return;
+ if (list_is_singular(head) &&
+ (head->next != entry && head != entry))
+ return;
+ if (entry == head)
+ INIT_LIST_HEAD(list);
+ else
+ __list_cut_position(list, head, entry);
+}
+
+static inline void __list_splice(const struct list_head *list,
+ struct list_head *prev,
+ struct list_head *next)
+{
+ struct list_head *first = list->next;
+ struct list_head *last = list->prev;
+
+ first->prev = prev;
+ prev->next = first;
+
+ last->next = next;
+ next->prev = last;
+}
+
+/**
+ * list_splice - join two lists, this is designed for stacks
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice(const struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list))
+ __list_splice(list, head, head->next);
+}
+
+/**
+ * list_splice_tail - join two lists, each list being a queue
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ */
+static inline void list_splice_tail(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list))
+ __list_splice(list, head->prev, head);
+}
+
+/**
+ * list_splice_init - join two lists and reinitialise the emptied list.
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_init(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list)) {
+ __list_splice(list, head, head->next);
+ INIT_LIST_HEAD(list);
+ }
+}
+
+/**
+ * list_splice_tail_init - join two lists and reinitialise the emptied list
+ * @list: the new list to add.
+ * @head: the place to add it in the first list.
+ *
+ * Each of the lists is a queue.
+ * The list at @list is reinitialised
+ */
+static inline void list_splice_tail_init(struct list_head *list,
+ struct list_head *head)
+{
+ if (!list_empty(list)) {
+ __list_splice(list, head->prev, head);
+ INIT_LIST_HEAD(list);
+ }
+}
+
+/**
+ * list_entry - get the struct for this entry
+ * @ptr: the &struct list_head pointer.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_entry(ptr, type, member) \
+ container_of(ptr, type, member)
+
+/**
+ * list_first_entry - get the first element from a list
+ * @ptr: the list head to take the element from.
+ * @type: the type of the struct this is embedded in.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Note, that list is expected to be not empty.
+ */
+#define list_first_entry(ptr, type, member) \
+ list_entry((ptr)->next, type, member)
+
+/**
+ * list_for_each - iterate over a list
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ */
+#define list_for_each(pos, head) \
+ for (pos = (head)->next; prefetch(pos->next), pos != (head); \
+ pos = pos->next)
+
+/**
+ * __list_for_each - iterate over a list
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ *
+ * This variant differs from list_for_each() in that it's the
+ * simplest possible list iteration code, no prefetching is done.
+ * Use this for code that knows the list to be very short (empty
+ * or 1 entry) most of the time.
+ */
+#define __list_for_each(pos, head) \
+ for (pos = (head)->next; pos != (head); pos = pos->next)
+
+/**
+ * list_for_each_prev - iterate over a list backwards
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @head: the head for your list.
+ */
+#define list_for_each_prev(pos, head) \
+ for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
+ pos = pos->prev)
+
+/**
+ * list_for_each_safe - iterate over a list safe against removal of list entry
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @n: another &struct list_head to use as temporary storage
+ * @head: the head for your list.
+ */
+#define list_for_each_safe(pos, n, head) \
+ for (pos = (head)->next, n = pos->next; pos != (head); \
+ pos = n, n = pos->next)
+
+/**
+ * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry
+ * @pos: the &struct list_head to use as a loop cursor.
+ * @n: another &struct list_head to use as temporary storage
+ * @head: the head for your list.
+ */
+#define list_for_each_prev_safe(pos, n, head) \
+ for (pos = (head)->prev, n = pos->prev; \
+ prefetch(pos->prev), pos != (head); \
+ pos = n, n = pos->prev)
+
+/**
+ * list_for_each_entry - iterate over list of given type
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry(pos, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member); \
+ prefetch(pos->member.next), &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_reverse - iterate backwards over list of given type.
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_reverse(pos, head, member) \
+ for (pos = list_entry((head)->prev, typeof(*pos), member); \
+ prefetch(pos->member.prev), &pos->member != (head); \
+ pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_prepare_entry - prepare a pos entry for use in list_for_each_entry_continue()
+ * @pos: the type * to use as a start point
+ * @head: the head of the list
+ * @member: the name of the list_struct within the struct.
+ *
+ * Prepares a pos entry for use as a start point in list_for_each_entry_continue().
+ */
+#define list_prepare_entry(pos, head, member) \
+ ((pos) ? : list_entry(head, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue - continue iteration over list of given type
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Continue to iterate over list of given type, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue(pos, head, member) \
+ for (pos = list_entry(pos->member.next, typeof(*pos), member); \
+ prefetch(pos->member.next), &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_continue_reverse - iterate backwards from the given point
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Start to iterate over list of given type backwards, continuing after
+ * the current position.
+ */
+#define list_for_each_entry_continue_reverse(pos, head, member) \
+ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \
+ prefetch(pos->member.prev), &pos->member != (head); \
+ pos = list_entry(pos->member.prev, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_from - iterate over list of given type from the current point
+ * @pos: the type * to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing from current position.
+ */
+#define list_for_each_entry_from(pos, head, member) \
+ for (; prefetch(pos->member.next), &pos->member != (head); \
+ pos = list_entry(pos->member.next, typeof(*pos), member))
+
+/**
+ * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ */
+#define list_for_each_entry_safe(pos, n, head, member) \
+ for (pos = list_entry((head)->next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_continue
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type, continuing after current point,
+ * safe against removal of list entry.
+ */
+#define list_for_each_entry_safe_continue(pos, n, head, member) \
+ for (pos = list_entry(pos->member.next, typeof(*pos), member), \
+ n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_from
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate over list of given type from current point, safe against
+ * removal of list entry.
+ */
+#define list_for_each_entry_safe_from(pos, n, head, member) \
+ for (n = list_entry(pos->member.next, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.next, typeof(*n), member))
+
+/**
+ * list_for_each_entry_safe_reverse
+ * @pos: the type * to use as a loop cursor.
+ * @n: another type * to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the list_struct within the struct.
+ *
+ * Iterate backwards over list of given type, safe against removal
+ * of list entry.
+ */
+#define list_for_each_entry_safe_reverse(pos, n, head, member) \
+ for (pos = list_entry((head)->prev, typeof(*pos), member), \
+ n = list_entry(pos->member.prev, typeof(*pos), member); \
+ &pos->member != (head); \
+ pos = n, n = list_entry(n->member.prev, typeof(*n), member))
+
+/*
+ * Double linked lists with a single pointer list head.
+ * Mostly useful for hash tables where the two pointer list head is
+ * too wasteful.
+ * You lose the ability to access the tail in O(1).
+ */
+
+struct hlist_head {
+ struct hlist_node *first;
+};
+
+struct hlist_node {
+ struct hlist_node *next, **pprev;
+};
+
+#define HLIST_HEAD_INIT { .first = NULL }
+#define HLIST_HEAD(name) struct hlist_head name = { .first = NULL }
+#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
+static inline void INIT_HLIST_NODE(struct hlist_node *h)
+{
+ h->next = NULL;
+ h->pprev = NULL;
+}
+
+static inline int hlist_unhashed(const struct hlist_node *h)
+{
+ return !h->pprev;
+}
+
+static inline int hlist_empty(const struct hlist_head *h)
+{
+ return !h->first;
+}
+
+static inline void __hlist_del(struct hlist_node *n)
+{
+ struct hlist_node *next = n->next;
+ struct hlist_node **pprev = n->pprev;
+ *pprev = next;
+ if (next)
+ next->pprev = pprev;
+}
+
+static inline void hlist_del(struct hlist_node *n)
+{
+ __hlist_del(n);
+ n->next = LIST_POISON1;
+ n->pprev = LIST_POISON2;
+}
+
+static inline void hlist_del_init(struct hlist_node *n)
+{
+ if (!hlist_unhashed(n)) {
+ __hlist_del(n);
+ INIT_HLIST_NODE(n);
+ }
+}
+
+static inline void hlist_add_head(struct hlist_node *n, struct hlist_head *h)
+{
+ struct hlist_node *first = h->first;
+ n->next = first;
+ if (first)
+ first->pprev = &n->next;
+ h->first = n;
+ n->pprev = &h->first;
+}
+
+/* next must be != NULL */
+static inline void hlist_add_before(struct hlist_node *n,
+ struct hlist_node *next)
+{
+ n->pprev = next->pprev;
+ n->next = next;
+ next->pprev = &n->next;
+ *(n->pprev) = n;
+}
+
+static inline void hlist_add_after(struct hlist_node *n,
+ struct hlist_node *next)
+{
+ next->next = n->next;
+ n->next = next;
+ next->pprev = &n->next;
+
+ if(next->next)
+ next->next->pprev = &next->next;
+}
+
+/*
+ * Move a list from one list head to another. Fixup the pprev
+ * reference of the first entry if it exists.
+ */
+static inline void hlist_move_list(struct hlist_head *old,
+ struct hlist_head *new)
+{
+ new->first = old->first;
+ if (new->first)
+ new->first->pprev = &new->first;
+ old->first = NULL;
+}
+
+#define hlist_entry(ptr, type, member) container_of(ptr,type,member)
+
+#define hlist_for_each(pos, head) \
+ for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
+ pos = pos->next)
+
+#define hlist_for_each_safe(pos, n, head) \
+ for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
+ pos = n)
+
+/**
+ * hlist_for_each_entry - iterate over list of given type
+ * @tpos: the type * to use as a loop cursor.
+ * @pos: the &struct hlist_node to use as a loop cursor.
+ * @head: the head for your list.
+ * @member: the name of the hlist_node within the struct.
+ */
+#define hlist_for_each_entry(tpos, pos, head, member) \
+ for (pos = (head)->first; \
+ pos && ({ prefetch(pos->next); 1;}) && \
+ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
+ pos = pos->next)
+
+/**
+ * hlist_for_each_entry_continue - iterate over a hlist continuing after current point
+ * @tpos: the type * to use as a loop cursor.
+ * @pos: the &struct hlist_node to use as a loop cursor.
+ * @member: the name of the hlist_node within the struct.
+ */
+#define hlist_for_each_entry_continue(tpos, pos, member) \
+ for (pos = (pos)->next; \
+ pos && ({ prefetch(pos->next); 1;}) && \
+ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
+ pos = pos->next)
+
+/**
+ * hlist_for_each_entry_from - iterate over a hlist continuing from current point
+ * @tpos: the type * to use as a loop cursor.
+ * @pos: the &struct hlist_node to use as a loop cursor.
+ * @member: the name of the hlist_node within the struct.
+ */
+#define hlist_for_each_entry_from(tpos, pos, member) \
+ for (; pos && ({ prefetch(pos->next); 1;}) && \
+ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
+ pos = pos->next)
+
+/**
+ * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
+ * @tpos: the type * to use as a loop cursor.
+ * @pos: the &struct hlist_node to use as a loop cursor.
+ * @n: another &struct hlist_node to use as temporary storage
+ * @head: the head for your list.
+ * @member: the name of the hlist_node within the struct.
+ */
+#define hlist_for_each_entry_safe(tpos, pos, n, head, member) \
+ for (pos = (head)->first; \
+ pos && ({ n = pos->next; 1; }) && \
+ ({ tpos = hlist_entry(pos, typeof(*tpos), member); 1;}); \
+ pos = n)
+
+#endif
--- /dev/null
+#ifndef _LINUX_POISON_H
+#define _LINUX_POISON_H
+
+/********** include/linux/list.h **********/
+/*
+ * These are non-NULL pointers that will result in page faults
+ * under normal circumstances, used to verify that nobody uses
+ * non-initialized list entries.
+ */
+#define LIST_POISON1 ((void *) 0x00100100)
+#define LIST_POISON2 ((void *) 0x00200200)
+
+/********** include/linux/timer.h **********/
+/*
+ * Magic number "tsta" to indicate a static timer initializer
+ * for the object debugging code.
+ */
+#define TIMER_ENTRY_STATIC ((void *) 0x74737461)
+
+/********** mm/slab.c **********/
+/*
+ * Magic nums for obj red zoning.
+ * Placed in the first word before and the first word after an obj.
+ */
+#define RED_INACTIVE 0x09F911029D74E35BULL /* when obj is inactive */
+#define RED_ACTIVE 0xD84156C5635688C0ULL /* when obj is active */
+
+#define SLUB_RED_INACTIVE 0xbb
+#define SLUB_RED_ACTIVE 0xcc
+
+/* ...and for poisoning */
+#define POISON_INUSE 0x5a /* for use-uninitialised poisoning */
+#define POISON_FREE 0x6b /* for use-after-free poisoning */
+#define POISON_END 0xa5 /* end-byte of poisoning */
+
+/********** arch/$ARCH/mm/init.c **********/
+#define POISON_FREE_INITMEM 0xcc
+
+/********** arch/ia64/hp/common/sba_iommu.c **********/
+/*
+ * arch/ia64/hp/common/sba_iommu.c uses a 16-byte poison string with a
+ * value of "SBAIOMMU POISON\0" for spill-over poisoning.
+ */
+
+/********** fs/jbd/journal.c **********/
+#define JBD_POISON_FREE 0x5b
+#define JBD2_POISON_FREE 0x5c
+
+/********** drivers/base/dmapool.c **********/
+#define POOL_POISON_FREED 0xa7 /* !inuse */
+#define POOL_POISON_ALLOCATED 0xa9 /* !initted */
+
+/********** drivers/atm/ **********/
+#define ATM_POISON_FREE 0x12
+#define ATM_POISON 0xdeadbeef
+
+/********** net/ **********/
+#define NEIGHBOR_DEAD 0xdeadbeef
+#define NETFILTER_LINK_POISON 0xdead57ac
+
+/********** kernel/mutexes **********/
+#define MUTEX_DEBUG_INIT 0x11
+#define MUTEX_DEBUG_FREE 0x22
+
+/********** Priority-Sifting Reader-Writer Locks **********/
+#define PSRWLOCK_DEBUG_INIT 0x33
+#define PSRWLOCK_DEBUG_FREE 0x44
+
+/********** security/ **********/
+#define KEY_DESTROY 0xbd
+
+/********** sound/oss/ **********/
+#define OSS_POISON_FREE 0xAB
+
+#endif
--- /dev/null
+/*
+ * Generic cache management functions. Everything is arch-specific,
+ * but this header exists to make sure the defines/functions can be
+ * used in a generic way.
+ *
+ * 2000-11-13 Arjan van de Ven <arjan@fenrus.demon.nl>
+ *
+ */
+
+#ifndef _LINUX_PREFETCH_H
+#define _LINUX_PREFETCH_H
+
+//ust// #include <linux/types.h>
+//ust// #include <asm/processor.h>
+//ust// #include <asm/cache.h>
+
+/*
+ prefetch(x) attempts to pre-emptively get the memory pointed to
+ by address "x" into the CPU L1 cache.
+ prefetch(x) should not cause any kind of exception, prefetch(0) is
+ specifically ok.
+
+ prefetch() should be defined by the architecture, if not, the
+ #define below provides a no-op define.
+
+ There are 3 prefetch() macros:
+
+ prefetch(x) - prefetches the cacheline at "x" for read
+ prefetchw(x) - prefetches the cacheline at "x" for write
+ spin_lock_prefetch(x) - prefetches the spinlock *x for taking
+
+ there is also PREFETCH_STRIDE which is the architecure-prefered
+ "lookahead" size for prefetching streamed operations.
+
+*/
+
+#ifndef ARCH_HAS_PREFETCH
+#define prefetch(x) __builtin_prefetch(x)
+#endif
+
+#ifndef ARCH_HAS_PREFETCHW
+#define prefetchw(x) __builtin_prefetch(x,1)
+#endif
+
+#ifndef ARCH_HAS_SPINLOCK_PREFETCH
+#define spin_lock_prefetch(x) prefetchw(x)
+#endif
+
+#ifndef PREFETCH_STRIDE
+#define PREFETCH_STRIDE (4*L1_CACHE_BYTES)
+#endif
+
+static inline void prefetch_range(void *addr, size_t len)
+{
+#ifdef ARCH_HAS_PREFETCH
+ char *cp;
+ char *end = addr + len;
+
+ for (cp = addr; cp < end; cp += PREFETCH_STRIDE)
+ prefetch(cp);
+#endif
+}
+
+#endif