return 0;
}
+void ustcomm_init_connection(struct ustcomm_connection *conn)
+{
+ conn->recv_buf = NULL;
+ conn->recv_buf_size = 0;
+ conn->recv_buf_alloc = 0;
+}
+
int pid_is_online(pid_t pid) {
return 1;
}
* returns -1 to indicate an error
*/
-#define RECV_INCREMENT 1
+#define RECV_INCREMENT 1000
#define RECV_INITIAL_BUF_SIZE 10
-static int recv_message_fd(int fd, char **msg)
+static int recv_message_fd(int fd, char **recv_buf, int *recv_buf_size, int *recv_buf_alloc, char **msg)
{
int result;
- int buf_alloc_size = 0;
- char *buf = NULL;
- int buf_used_size = 0;
- buf = malloc(RECV_INITIAL_BUF_SIZE);
- buf_alloc_size = RECV_INITIAL_BUF_SIZE;
+ /* 1. Check if there is a message in the buf */
+ /* 2. If not, do:
+ 2.1 receive chunk and put it in buffer
+ 2.2 process full message if there is one
+ -- while no message arrived
+ */
for(;;) {
- if(buf_used_size + RECV_INCREMENT > buf_alloc_size) {
- char *new_buf;
- buf_alloc_size *= 2;
- new_buf = (char *) realloc(buf, buf_alloc_size);
- if(new_buf == NULL) {
- ERR("realloc returned NULL");
- free(buf);
- return -1;
+ int i;
+ int nulfound = 0;
+
+ /* Search for full message in buffer */
+ for(i=0; i<*recv_buf_size; i++) {
+ if((*recv_buf)[i] == '\0') {
+ nulfound = 1;
+ break;
}
- buf = new_buf;
}
- /* FIXME: this is really inefficient; but with count>1 we would
- * need a buffering mechanism */
- result = recv(fd, buf+buf_used_size, RECV_INCREMENT, 0);
+ /* Process found message */
+ if(nulfound == 1) {
+ char *newbuf;
+
+ if(i == 0) {
+ /* problem */
+ }
+ *msg = strndup(*recv_buf, i);
+
+ /* Remove processed message from buffer */
+ newbuf = (char *) malloc(*recv_buf_size - (i+1));
+ memcpy(newbuf, *recv_buf + (i+1), *recv_buf_size - (i+1));
+ free(*recv_buf);
+ *recv_buf = newbuf;
+ *recv_buf_size -= (i+1);
+ *recv_buf_alloc -= (i+1);
+
+ return 1;
+ }
+
+ /* Receive a chunk from the fd */
+ if(*recv_buf_alloc - *recv_buf_size < RECV_INCREMENT) {
+ *recv_buf_alloc += RECV_INCREMENT - (*recv_buf_alloc - *recv_buf_size);
+ *recv_buf = (char *) realloc(*recv_buf, *recv_buf_alloc);
+ }
+
+ result = recv(fd, *recv_buf+*recv_buf_size, RECV_INCREMENT, 0);
if(result == -1) {
- free(buf);
- if(errno != ECONNRESET)
- PERROR("recv");
+ if(errno == ECONNRESET) {
+ *recv_buf_size = 0;
+ return 0;
+ }
+ /* real error */
+ PERROR("recv");
return -1;
}
if(result == 0) {
- if(buf_used_size)
- goto ret;
- else {
- free(buf);
- return 0;
- }
+ return 0;
}
+ *recv_buf_size += result;
- buf_used_size += result;
-
- if(buf[buf_used_size-1] == 0) {
- goto ret;
- }
+ /* Go back to the beginning to check if there is a full message in the buffer */
}
-ret:
- *msg = buf;
- DBG("received message \"%s\"", buf);
+ DBG("received message \"%s\"", *recv_buf);
return 1;
}
+static int recv_message_conn(struct ustcomm_connection *conn, char **msg)
+{
+ return recv_message_fd(conn->fd, &conn->recv_buf, &conn->recv_buf_size, &conn->recv_buf_alloc, msg);
+}
+
int ustcomm_send_reply(struct ustcomm_server *server, char *msg, struct ustcomm_source *src)
{
int result;
int ustcomm_recv_message(struct ustcomm_server *server, char **msg, struct ustcomm_source *src, int timeout)
{
struct pollfd *fds;
+ struct ustcomm_connection **conn_table;
struct ustcomm_connection *conn;
int result;
int retval;
return -1;
}
+ conn_table = (struct ustcomm_connection **) malloc(n_fds * sizeof(struct ustcomm_connection *));
+ if(conn_table == NULL) {
+ ERR("malloc returned NULL");
+ return -1;
+ }
+
/* special idx 0 is for listening socket */
fds[idx].fd = server->listen_fd;
fds[idx].events = POLLIN;
list_for_each_entry(conn, &server->connections, list) {
fds[idx].fd = conn->fd;
fds[idx].events = POLLIN;
+ conn_table[idx] = conn;
idx++;
}
return -1;
}
+ ustcomm_init_connection(newconn);
newconn->fd = newfd;
list_add(&newconn->list, &server->connections);
for(idx=1; idx<n_fds; idx++) {
if(fds[idx].revents) {
- retval = recv_message_fd(fds[idx].fd, msg);
+ retval = recv_message_conn(conn_table[idx], msg);
if(src)
src->fd = fds[idx].fd;
if(!reply)
return 1;
- result = recv_message_fd(conn->fd, reply);
+ result = recv_message_conn(conn, reply);
if(result == -1) {
return -1;
}
int result;
struct sockaddr_un addr;
+ ustcomm_init_connection(conn);
+
result = fd = socket(PF_UNIX, SOCK_STREAM, 0);
if(result == -1) {
PERROR("socket");