tile: allocate membarrier system call number
authorMathieu Desnoyers <mathieu.desnoyers@efficios.com>
Mon, 28 Sep 2015 15:36:55 +0000 (11:36 -0400)
committerMathieu Desnoyers <mathieu.desnoyers@efficios.com>
Mon, 28 Sep 2015 15:36:55 +0000 (11:36 -0400)
commitc23069c6cf733ed8a39e64300c264285f658ae23
tree2718d45c5646233f1e39c8b39e1d9a0c76e87cc6
parentc21a8d01ea8aef38007eeff44c14509f2405393b
tile: allocate membarrier system call number

Now that the membarrier system call is allocated on tile, allocate
its number in our architecture header if the system headers don't
allocate it. This allows using the membarrier system call as soon as
implemented in the kernel, even if the distribution has old kernel
headers.

Do so by creating headers specifically for tile, which rely on the
gcc atomic and memory barrier builtins.

Signed-off-by: Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
configure.ac
urcu/arch/tile.h [new file with mode: 0644]
urcu/uatomic/tile.h [new file with mode: 0644]
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