#define estack_ax(stack, top) \
({ \
- WARN_ON_ONCE((top) <= FILTER_STACK_EMPTY); \
+ BUG_ON((top) <= FILTER_STACK_EMPTY); \
&(stack)->e[top]; \
})
#define estack_bx(stack, top) \
({ \
- WARN_ON_ONCE((top) <= FILTER_STACK_EMPTY + 1); \
+ BUG_ON((top) <= FILTER_STACK_EMPTY + 1); \
&(stack)->e[(top) - 1]; \
})
#define estack_push(stack, top, ax, bx) \
do { \
- WARN_ON_ONCE((top) >= FILTER_STACK_LEN - 1); \
+ BUG_ON((top) >= FILTER_STACK_LEN - 1); \
(stack)->e[(top) - 1].u.v = (bx); \
(bx) = (ax); \
++(top); \
#define estack_pop(stack, top, ax, bx) \
do { \
- WARN_ON_ONCE((top) <= FILTER_STACK_EMPTY); \
+ BUG_ON((top) <= FILTER_STACK_EMPTY); \
(ax) = (bx); \
(bx) = (stack)->e[(top) - 2].u.v; \
(top)--; \