- if ((v & (1U << bit_i)) && (v & (1U << bit_j))) {
- nr_2d_11[bit_i][bit_j]++;
- }
- if ((v & (1U << bit_i)) && !(v & (1U << bit_j))) {
- nr_2d_10[bit_i][bit_j]++;
- }
- if (!(v & (1U << bit_i)) && (v & (1U << bit_j))) {
- nr_2d_01[bit_i][bit_j]++;
- }
- if (!(v & (1U << bit_i)) && !(v & (1U << bit_j))) {
- nr_2d_00[bit_i][bit_j]++;
+ if (v & (1U << bit_i)) {
+ if (v & (1U << bit_j)) {
+ nr_2d_11[bit_i][bit_j]++;
+ } else {
+ nr_2d_10[bit_i][bit_j]++;
+ }
+ } else {
+ if (v & (1U << bit_j)) {
+ nr_2d_01[bit_i][bit_j]++;
+ } else {
+ nr_2d_00[bit_i][bit_j]++;
+ }