+/* Structure used to store and use information relative to one events refresh
+ * request. Typically filled in by the expose event callback, then passed to the
+ * library call, then used by the drawing hooks. Then, once all the events are
+ * sent, it is freed by the hook called after the reading.
+ */
+typedef struct _EventRequest
+{
+ ControlFlowData *Control_Flow_Data;
+ LttTime time_begin, time_end;
+ /* Fill the Events_Context during the initial expose, before calling for
+ * events.
+ */
+ //GArray Events_Context; //FIXME
+} EventRequest ;
+
+
+
+
+
+void send_test_data(ProcessList *Process_List, Drawing_t *Drawing);