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Remove LTTNG_HIDDEN macro
[lttng-ust.git]
/
include
/
lttng
/
align.h
diff --git
a/include/lttng/align.h
b/include/lttng/align.h
index 12fc61b9070f90322370ccb23c641cdfd9d15e51..6384a00a7c4d86acaf37b9a1e5e92aa4f54cec8e 100644
(file)
--- a/
include/lttng/align.h
+++ b/
include/lttng/align.h
@@
-1,51
+1,43
@@
-#ifndef _UST_ALIGN_H
-#define _UST_ALIGN_H
-
/*
/*
- * lttng/align.h
- *
- * (C) Copyright 2010-2011 - Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
+ * SPDX-License-Identifier: MIT
*
*
- *
Dual LGPL v2.1/GPL v2 license.
+ *
Copyright (C) 2010-2011 Mathieu Desnoyers <mathieu.desnoyers@efficios.com>
*/
*/
-#include <lttng/bug.h>
+#ifndef _LTTNG_ALIGN_H
+#define _LTTNG_ALIGN_H
-/*
- * Align pointer on natural object alignment.
- */
-#define object_align(obj) PTR_ALIGN(obj, __alignof__(*(obj)))
-#define object_align_floor(obj) PTR_ALIGN_FLOOR(obj, __alignof__(*(obj)))
+#include <lttng/bug.h>
/**
/**
- *
offset_align - Calculate the offset needed to align an object on its natural
- * alignment towards higher addresses.
+ *
lttng_ust_offset_align - Calculate the offset needed to align an object on
+ *
its natural
alignment towards higher addresses.
* @align_drift: object offset from an "alignment"-aligned address.
* @alignment: natural object alignment. Must be non-zero, power of 2.
*
* Returns the offset that must be added to align towards higher
* addresses.
*/
* @align_drift: object offset from an "alignment"-aligned address.
* @alignment: natural object alignment. Must be non-zero, power of 2.
*
* Returns the offset that must be added to align towards higher
* addresses.
*/
-#define
offset_align(align_drift, alignment)
\
+#define
lttng_ust_offset_align(align_drift, alignment)
\
({ \
({ \
-
BUILD_RUNTIME_BUG_ON((alignment) == 0
\
+
LTTNG_BUILD_RUNTIME_BUG_ON((alignment) == 0
\
|| ((alignment) & ((alignment) - 1))); \
(((alignment) - (align_drift)) & ((alignment) - 1)); \
})
/**
|| ((alignment) & ((alignment) - 1))); \
(((alignment) - (align_drift)) & ((alignment) - 1)); \
})
/**
- *
offset_align_floor - Calculate the offset needed to align an object
- *
on its natural alignment towards lower addresses.
+ *
lttng_ust_offset_align_floor - Calculate the offset needed to align an
+ *
object
on its natural alignment towards lower addresses.
* @align_drift: object offset from an "alignment"-aligned address.
* @alignment: natural object alignment. Must be non-zero, power of 2.
*
* Returns the offset that must be substracted to align towards lower addresses.
*/
* @align_drift: object offset from an "alignment"-aligned address.
* @alignment: natural object alignment. Must be non-zero, power of 2.
*
* Returns the offset that must be substracted to align towards lower addresses.
*/
-#define
offset_align_floor(align_drift, alignment)
\
+#define
lttng_ust_offset_align_floor(align_drift, alignment)
\
({ \
({ \
-
BUILD_RUNTIME_BUG_ON((alignment) == 0
\
+
LTTNG_BUILD_RUNTIME_BUG_ON((alignment) == 0
\
|| ((alignment) & ((alignment) - 1))); \
|| ((alignment) & ((alignment) - 1))); \
- (((align_drift) - (alignment)) & ((alignment) - 1)
;
\
+ (((align_drift) - (alignment)) & ((alignment) - 1)
);
\
})
})
-#endif /* _
UST
_ALIGN_H */
+#endif /* _
LTTNG
_ALIGN_H */
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