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1 | #ifndef _UST_ALIGN_H |
2 | #define _UST_ALIGN_H | |
3 | ||
4 | /* | |
5 | * ust/align.h | |
6 | * | |
7 | * (C) Copyright 2010-2011 - Mathieu Desnoyers <mathieu.desnoyers@efficios.com> | |
8 | * | |
9 | * Dual LGPL v2.1/GPL v2 license. | |
10 | */ | |
11 | ||
12 | #include <ust/bug.h> | |
13 | ||
14 | /* | |
15 | * Align pointer on natural object alignment. | |
16 | */ | |
17 | #define object_align(obj) PTR_ALIGN(obj, __alignof__(*(obj))) | |
18 | #define object_align_floor(obj) PTR_ALIGN_FLOOR(obj, __alignof__(*(obj))) | |
19 | ||
20 | /** | |
21 | * offset_align - Calculate the offset needed to align an object on its natural | |
22 | * alignment towards higher addresses. | |
23 | * @align_drift: object offset from an "alignment"-aligned address. | |
24 | * @alignment: natural object alignment. Must be non-zero, power of 2. | |
25 | * | |
26 | * Returns the offset that must be added to align towards higher | |
27 | * addresses. | |
28 | */ | |
29 | #define offset_align(align_drift, alignment) \ | |
30 | ({ \ | |
31 | BUILD_RUNTIME_BUG_ON((alignment) == 0 \ | |
32 | || ((alignment) & ((alignment) - 1))); \ | |
33 | (((alignment) - (align_drift)) & ((alignment) - 1)); \ | |
34 | }) | |
35 | ||
36 | /** | |
37 | * offset_align_floor - Calculate the offset needed to align an object | |
38 | * on its natural alignment towards lower addresses. | |
39 | * @align_drift: object offset from an "alignment"-aligned address. | |
40 | * @alignment: natural object alignment. Must be non-zero, power of 2. | |
41 | * | |
42 | * Returns the offset that must be substracted to align towards lower addresses. | |
43 | */ | |
44 | #define offset_align_floor(align_drift, alignment) \ | |
45 | ({ \ | |
46 | BUILD_RUNTIME_BUG_ON((alignment) == 0 \ | |
47 | || ((alignment) & ((alignment) - 1))); \ | |
48 | (((align_drift) - (alignment)) & ((alignment) - 1); \ | |
49 | }) | |
50 | ||
51 | #endif /* _UST_ALIGN_H */ |